![]() ![]() This value is the random offset each of the strip boundries get either up or down For the displacement glitch, the sprite is divided into strips of 0.2 * sprite height (5 stripes) Random chance that the displacement glich or color glitch occurįloat dispGlitchRandom = rand(timePositionVal, -timePositionVal) įloat colorGlitchRandom = rand(timePositionVal, timePositionVal) įloat rShiftRandom = ( rand(-timePositionVal, timePositionVal) - 0.5) * _ColorIntensity įloat gShiftRandom = ( rand(-timePositionVal, -timePositionVal) - 0.5) * _ColorIntensity įloat bShiftRandom = ( rand(-timePositionVal2, -timePositionVal2) - 0.5) * _ColorIntensity The transformation matrix values are included so sprites with differen x/y values don't glitch at the same timeįloat timePositionVal = intervalTime + UNITY_MATRIX_MV + UNITY_MATRIX_MV įloat timePositionVal2 = intervalTime2 + UNITY_MATRIX_MV + UNITY_MATRIX_MV These values depend on time and the x/y translation of that sprite (top right and middle right value in the transformation matrix are translation) Second value increased by arbitrary number just to get more possible different random valuesįloat intervalTime2 = intervalTime + 2.793 During each interval the value wether the glitch occurs and how much the sprites glitches stays the sameįloat intervalTime = floor( _Time.y / _GlitchInterval) * _GlitchInterval This ensures that the shader only generates new random variables every seconds, e.g. It samples the sin function, scales it up (presumably to increase floating point error) and then takes it's fraction part (to get value between 0 and 1) Takes two values and returns a pseudo-random number between 0 (included) and 1 (excluded) OUT.vertex = UnityPixelSnap (OUT.vertex) OUT.vertex = mul( UNITY_MATRIX_MVP, IN.vertex) Upgrade NOTE: excluded shader from Xbox360 has structs without semantics (struct v2f members pos) _ColorGlitchOn ( "Color Glitch On", Float) = 1 _DispGlitchOn ( "Displacement Glitch On", Float) = 1 ![]() _WrapDispCoords ( "Wrap disp glitch (off = clamp)", Float) = 1 ![]() _ColorIntensity( "Color Glitch Intensity", Float) = 0.07 _ColorProbability( "Color Glitch Probability", Float) = 0.02 _DispIntensity ( "Displacement Glitch Intensity", Float) = 0.09 _DispProbability ( "Displacement Glitch Probability", Float) = 0.022 _GlitchInterval ( "Glitch interval time ", Float) = 0.16 _MainTex ( "Sprite Texture", 2D) = "white" OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR all copies or substantial portions of the Software. The above copyright notice and this permission notice shall be included in furnished to do so, subject to the following conditions: copies of the Software, and to permit persons to whom the Software is to use, copy, modify, merge, publish, distribute, sublicense, and/or sell in the Software without restriction, including without limitation the rights of this software and associated documentation files (the "Software"), to deal Design and do so much more with the World’s #1 Cloud-based Photo Editor now.//Copyright (c) 2014 Tilman Schmidt is hereby granted, free of charge, to any person obtaining a copy It’s all about making design smarter, faster and easier for you with our next level AI-photo editing features. Remove backgrounds with the bg remover or create a transparent image for your design with a tap. Both Pixlr X and E are AI-powered online photo editors that let you unleash your creativity in one click to achieve professional photo edits more intuitively than ever. Whether you’re up for classic desktop style photo editing or prefer something more modern, we’ve got you covered. Now there’s more reasons to use Pixlr for all your online image editing needs. Design and do so much more with the World’s #1 Cloud-based Photo Editor now.Online Photoshop by Pixlr - Free Photo Editing Tools Pixlr for all your online ai image editing needs. AI Photo Editor Pixlr Express - Free online Photo Editing Tools ![]()
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